P+ - Diddy Kong - Action - 0x120
            Entry Script
            - CreateInterrupt { interrupt_id: Some(10146), action: 0x123, requirement: (OnGround) }
 - DisableInterrupt(10146)
 - CreateInterrupt { interrupt_id: None, action: 0x124, requirement: (AnimationEnd) }
 - CallEveryFrame { thread_id: 9, script: 0x1ac10 }
 - ChangeSubactionRestartFrame(SpecialSStickAttack2)
 
            Exit Script
            - if ((InternalConstantInt(CurrentAction) Equal scalar(292))) 
- BoolVariableSetTrue { variable: LongtermAccessBool (0x3e) }